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1. Everything I click wants to target. - in EVE General Discussion [original thread]
Same here... although it seems more random for me. Sometimes my ship flies to whatever I click on, other times my camera automatically moves to what I click on, other times everything I click on is targetted. It sounds like all that is explained b...
- by Kordorix Ze - at 2011.06.04 17:54:00
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2. Hi-sec Incursions need more EvP - in Player Features and Ideas Discussion [original thread]
Supported. The problem with this is that a lot of people AFK autopilot through hisec (and I think they should mostly be able to continue to do so). So, a confirmation dialog box should be added when zoning into incursion systems (ala lowsec/nulls...
- by Kordorix Ze - at 2011.04.12 03:54:00
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3. Remember the "Create a Starship" contest? - in EVE General Discussion [original thread]
I just browsed through some of the entries, and wow... people clearly put their hearts and minds into this stuff. I wonder how many man-hours were spent on putting these models together - not to mention the slick posters showcasing them. Some of t...
- by Kordorix Ze - at 2011.04.11 03:09:00
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4. The Assault - Guristas, L4 - in Missions & Complexes [original thread]
Originally by: Neoexecutor drones set on aggressive with focus fire How do you set drones on "aggressive with focus fire"?
- by Kordorix Ze - at 2011.04.07 13:46:00
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5. Studio 1 - in Missions & Complexes [original thread]
Edited by: Kordorix Ze on 07/04/2011 03:23:48 I *think* that those Syndicate BS do zero damage until they're about 20km away, at which point they'll push your **** in unless you're in something with an amazing tank (e.g., Rattlesnake). Unfortu...
- by Kordorix Ze - at 2011.04.07 03:22:00
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6. Studio 1 - in Missions & Complexes [original thread]
Originally by: The Huffarunier well anyone able to help me with this mission. I can't live long enough to put the damage out... gaa You would probably get more help if you posted a bit more information, such as: - what ship+fitting yo...
- by Kordorix Ze - at 2011.04.06 14:47:00
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7. Hi-sec Carebears FTW - in EVE General Discussion [original thread]
Originally by: Mighty Dread Originally by: Vaerah Vahrokha Originally by: Mighty Dread 1) Drastically reduce high-sec ventures profit margins to the point players are forced by sheer necessity to go into low sec/null sec. ...
- by Kordorix Ze - at 2011.04.05 17:42:00
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8. Planetary Interaction API - in Player Features and Ideas Discussion [original thread]
+1
- by Kordorix Ze - at 2011.03.30 11:57:00
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9. When do we really need session timers? - in Player Features and Ideas Discussion [original thread]
Sorry, what does "bait-rr" mean? Also, I was not suggesting that we remove undock protection. That's different and I agree it should stay in place.
- by Kordorix Ze - at 2011.03.30 02:26:00
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10. Why we canĘt navigate through the universe without the gates ? - in Player Features and Ideas Discussion [original thread]
This is probably not feasible for technical reasons, but imagine if stargates behaved just like acceleration gates (except at "super-warp" speeds) with the destination being the stargate in the next system? You could watch your ship as it seamless...
- by Kordorix Ze - at 2011.03.30 01:59:00
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11. When do we really need session timers? - in Player Features and Ideas Discussion [original thread]
Originally by: Cairn Bolete Originally by: Kordorix Ze For instance, suppose you are in hisec and your corp is not at war. Is there still a reason to have to wait to switch ships, redock your ship, or wait for "fleet chatter"? ...
- by Kordorix Ze - at 2011.03.30 01:18:00
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12. When do we really need session timers? - in Player Features and Ideas Discussion [original thread]
Edited by: Kordorix Ze on 30/03/2011 00:59:25 EVE (outside combat) is extremely slow-paced. The session timers (waiting to redock, switch ships, etc.) make it even worse. Are there situations or settings in which they can be reduced or removed...
- by Kordorix Ze - at 2011.03.30 00:59:00
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13. Would speed up training skills by half help new players to stay in EVE - in Missions & Complexes [original thread]
Do you actually know of any people that tried the game and quit because they "couldn't get into a Battleship fast enough?" I doubt it. The real reason EVE has noob retention problems is twofold, imo: 1) The game is ****-all complicated, the inte...
- by Kordorix Ze - at 2011.03.29 17:45:00
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14. Where to do L4 to avoid suicide gankers - in Missions & Complexes [original thread]
Originally by: Sendraks Originally by: Kiwis23 Originally by: Sendraks 5) Make use of insta undocks. How does that works? You have a target (a moon, a planet or a bookmark in space) that is aligned with the undock ...
- by Kordorix Ze - at 2011.03.24 17:15:00
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15. I dont feel like i can get "lost" in space - in EVE General Discussion [original thread]
Each existing system in EVE is so enormous that it would be easy to get "lost in space" in just one of them if it wasn't for (a) easy probing, and (b) only a handful of points of interest (e.g., planets, stations, stargets). I would prefer that ...
- by Kordorix Ze - at 2011.03.24 16:30:00
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16. Is the space in EvE dead? A couple thoughts on an editorial in Kotaku - in EVE General Discussion [original thread]
For me at least, the immersion factor would go up significantly if they just moved (at least some) stargates, stations, belts and moons much closer to their parent planets. Also, put more stargates, stations and belts within "visual warp-to range...
- by Kordorix Ze - at 2011.03.22 18:18:00
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17. grinding standings to increase RP/day - in Science and Industry [original thread]
I've been searching the forums about maximizing RP/day for datacores, and I've seen all the relevant formulas - but there's still something I don't understand about effective standing. I've been grinding combat missions for my R&D corp and the "e...
- by Kordorix Ze - at 2011.03.07 23:20:00
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18. Known issues and workarounds in Apocrypha - build 80418 - in Test Server Feedback [original thread]
Originally by: Xelios Actually the warp effect looks like it's broken, in any case it's not looking like it should. The new probe bubble graphic is far too obnoxious, the old one was much better. Agreed. The old warp effect gave you a ...
- by Kordorix Ze - at 2009.02.18 04:16:00
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19. [AUCTION] 42,259,122 Gallente char - in Sell Orders [original thread]
AIphaOmega, MINER MINER, Imicusin, etc. (and now Skoot) are all the same scammer. In his original posts he clearly acted like a different person played each character (e.g. AIphaOmega claims to be pulling out, then MINER MINER posts "I guess this ...
- by Kordorix Ze - at 2007.04.30 12:55:00
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